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Dragon's Prophet

This is only going to be a small development update, and is mostly to show off some new Dragons that will be coming out around Chinese New Year. We've recently (as in today) resolved one of the tasks that has been preventing us from making progress with the source update, which will free us up to move on to other issues and tasks. We've also made a few further optimizations for UI loading as well as how files are handled, and are still doing some research into how we can bring about better...
Because we have gotten to a point that there is more than minor updates to announce, I figured I'd do an actual development update. As mentioned in the last response I had to the prior update, we have fixed the major bugs that were found and are now having testers go through to see if there are any more issues that need to be resolved. We are now having testers look for any other possible bugs to see if there is anything game breaking that needs to be addressed before we polish up the...
This is a small update, so people have an idea of what is currently going on with development. Our current priority is fixing bug reports from beta testing. So far, we have fixed a few critical bugs, and are currently looking at fixing a few others before we can move forward into finalizing testing for the source update. A lot of the bugs are related to data conflicts, as the source code is not quite up to date with the client, so we are having to make the necessary changes to support newer...
This was going to be an update posted for the server anniversary, but due to several delays I had to push it back until there was some concrete information to post, as I generally dislike posting empty updates. The main reason things have been quiet regarding the source update has been that we have had to step back and re-think how data management and patches are handled with Dragon's Prophet. Dragon's Prophet was never really made to have multiple branches of development with patching...
We are going to aim for releasing the source code update for the end of August, or early September. Hopefully there will not be an unforeseen changes needed or delays, but currently we are on track for our original schedule. The scope of the update has not changed, but I will be included it here so that people can see what is currently planned: We are also hoping to offer at least French, German and Russian translated strings by the time we release the update. Because the Dragons...
As always it's been a significant period of time since the last development update, but hey, at least this time I will have some solid progress to share with players. Recently our developer Dragon has managed to resolve the rubber-banding issue with our updated code base, so players will actually be able to play and not stand like statues... Unless they're holding eggs but that's their own poor life decision. This means that since shortly after the closure of Dragon's Prophet Europe and...
It has been three years since we first launched the Dragon's Prophet server, and a lot has changed (at least behind the scenes). As with the last years update, the biggest change has been the data tool and how far we have gotten with it. We are now able to start adding actual data and the like to the game, as well as find some of the issues that the server suffered (looking at you 102 quests). While we have mostly stuck to smaller things such as adding new dragons and utilitarian items, we...
It's once again been a month since the last update, and as there will be another large patch coming soon, I figured I'd go into (some) detail in what I've been working on. First and foremost, for the last two months I've been researching the 'Dungeon Ancients' system so that we can make modifications to it (more than what we have so far). This has involved a lot of testing, a lot of research and mostly a lot of screaming and yelling at monitors; no monitors were hurt during the testing of...
After many delays, and many many many tantrums and rants by both @Dragon and @Light, we've finally gotten to a point that we can begin rolling out some data updates to Dragon's Prophet. To begin with it will mostly be bug fixes, quality of life improvements and the addition of new marketplace items to fill in the blanks for player needs (Who doesn't want a Golden Item Unbinder for level 200 items and below, right?), but we will also be laying more of a foundation for future updates. We are...
Would you look at that? It's another development update and it didn't take several months to a year to come out... It's almost as if we'd set a foundation down so that we could work on things quicker ;). This is a smaller development update, mostly to bring a bit more attention to the latest maintenance post where we announce that we have a tenative fix for the Laedis 102 equipment. As some players know, I've been off and on the server for the last few days checking the Laedis 102 quests...