Bug Report Suggestion Paladin "fixes"

Discussion in 'Bug Reports & Suggestions' started by Akjuna, Sep 28, 2019.

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  1. Akjuna

    Akjuna Member

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    Hey, I'm making this post to kinda resume the things that aren't right and should be fixed on the Paladin Class (in my opinion).

    -Giant Growth(skill that gives +2200HP) gets taken off and put back on at every loading in dungeons so I lose alot of HP everytime which is really annoying.

    -Bone Top/Bottom dont have special effects when they should give health and hp.
    -Magichenge Sword got "Aim+10" as option but I think it should be replaced with Health+20-30.

    -Spin it Bear has a cast time, really? Please either take it off or make it like the other cast skills=>long duration.Every class has a broken skill that can easily catch if the player isn't fair.

    -Spear Jab and Crosscut have a shared CD, please take it off as they are two completely different skills.

    -Sword Dance doesn't work in PvM, if it was in PvP I could understand but that isn't the case.When you use it you can see damages appearing on top of the monster as well as the animation of it being hit but it just teleports and hit you instantly as if it didn't get hit.
     
  2. Amadeus

    Amadeus Member

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    1. applies to everything (health increases from items) - should definitely be fixed
    2. #gj Fiso xD
    3. personal preference, I think both are good
    4. Kinda agree & disagree, you got your clock after all so it's still instant. Also that last sentence is 1. incomprehensible and 2. you got crosscut, the divine ability of "easily catching"
    5. Definitely, never understood who got so much shit in his brain to come up with that
    6. That's how it's always been and... Why would you say it doesn't work if it applies damage and the knockdown animation? If it looks like a lemon, smells like a lemon and tastes like one, it is a lemon^^
     
  3. Akjuna

    Akjuna Member

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    3. In that case add more aim because +10 is ridiculous.
    4. Every skill that has a cast time has a long duration so they should lenghten the duration if they keep the cast time is what I meant. I didn't deny the fact that crosscut is broken to catch, I said that every class has a skill like that and is therefore not a reason to nerf it.
    6. Sorry that I didn't write it correctly. It has the knockdown animation but the mobs don't get knocked since they teleport to you and hit as if they weren't. The damage appears but isn't applied either.
     
    Last edited: Sep 30, 2019
  4. Amadeus

    Amadeus Member

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    To the Sword Dance issue: It works normally if you don't cancel it (actually like it like that)
     
  5. Akjuna

    Akjuna Member

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    It doesn't always work for me when I don't cancel it though
     
  6. Akjuna

    Akjuna Member

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    Update: Spin it Bear still has casting time on it.
    Spear Jab and Cross Cut still have shared cooldown.
    For some reason pretty much every Crafted (?) Weapon has trash Set Options compared to the ones of other classes (Aram has Aim +10 while it should have 10% or more and Zauharant has aim +3% while destroyer got 40% cdmg and 30% AS lmfao).
    Parry gives +6% block rate at lvl 5 while it should give 17% (just rework the entire skill for a 100% block during 3s or 20-30% during 30s)
     
    Last edited: Nov 30, 2019 at 4:14 PM
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