So, if I understand correctly, when the source update rolls out, the setting for high quality textures will remain at high quality, unlike what is still being done at the moment? On the other hand, the visual gain will initially be very low (around 5%) and will be partially noticed at first...
Ah, excellent. This, for me, will be "the revolution". ^^
By the way, just out of curiosity, can you summarize for me where the problem was, please? ^^
In my opinion, a game is about developers / publishers but also its community, its players.
So, if those who are developing need more financial support to try and find solutions, and there, I think I speak for a large number, do not hesitate to let us know.
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