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Just upgraded gpu, now I get flashing green lines in game

Can't you just put a the 3060 in there too ... I have both Cards running in my System the 5070Ti and the 3060.

DP Is the only thing that uses the 3060 in my Sys. All other Games and Rendering runs all on the 5070Ti.

You need just an Second Slot on the Mainboard for another GFX Card and Energy for it.
I can, I may have to try it and see if it works.

Just upgraded gpu, now I get flashing green lines in game

Yeah, I may have to deal with it until I build my next pc, then I can put the 3060 back in my current pc and use it for DP. I don't want to go back to my 3060 for 1 game. I play graphic intense games like ASA, and they play so much better with my 50 series.
Can't you just put a the 3060 in there too ... I have both Cards running in my System the 5070Ti and the 3060.

DP Is the only thing that uses the 3060 in my Sys. All other Games and Rendering runs all on the 5070Ti.

You need just an Second Slot on the Mainboard for another GFX Card and Energy for it.

Just upgraded gpu, now I get flashing green lines in game

I confirmed with someone else that it is due to nVidia dropping 32bit support for Physx on the 50 series.

You can try using the x64 client, but I do not know if that would actually solve anything.

Nope ... 64bit also doesn't work. (Because DP's Code was always a mess) The only chance to get the Game run without this flimmering prob is to use a Second Older then the 50 Series GPU. Put my old 3060 in and on this card the game works fine.


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The only other Solution would be more an Upgrade to DP's Game Engine itself, but i don't see that thing will happen without DP's Source Code. Except ya have enough time to Reverse Engineer the ull game to be able to make this changes.

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