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Developer Update A not quite so elusive development update

Would you look at that? It's another development update and it didn't take several months to a year to come out... It's almost as if we'd set a foundation down so that we could work on things quicker ;).

This is a smaller development update, mostly to bring a bit more attention to the latest maintenance post where we announce that we have a tenative fix for the Laedis 102 equipment. As some players know, I've been off and on the server for the last few days checking the Laedis 102 quests, and have found what was causing the them to be stuck in preparation. It was something stupid and poorly done by Runewaker, but hey, that's about what we all deal with on a day to day basis isn't it.

If the fix works as it should, players should finally be able to complete any of the Laedis 102 accessory quests, and potentially the weapon quest, though I personally wasn't able to confirm the last one.

There will also be a slice change to the Clues left by Warthorne quest, and that is that we'll be getting rid of the stupid RNG aspect of retrieving the proper quest item. The reason why people thought it was bugged is that there are two items with the same exact name right next to one another, and the script for that quest just throws out a list of items, including the item with the same name which just caused confusion.

In general development news we have completed 11 data sets, which in regards to content and bug fixing are the most important ones. There is still a bit of time before we start releasing new patches as I need to test the data, and get comfortable with doing things. Also most importantly Hater and I need to plot what nefarious things to add for his events, as I know you all love being tortured oh so much.

Here is a list of things that we will be doing in the (hopefully near) future:
  • Custom Titles - rather than taking the stance EU did with using predatory psychological marketing tricks, we will probably just offer this as a service with the new website platform as it will require an approval process. If approved, the item will be created and then added within 1-2 maintenance; there may also be an option for the title to be exclusive, or for whether or not to make it available in game.
  • I will be tediously editing 276+ loot entries so that the Wintertide, Inartia and Alentia sets will be obtainable without 3+ players. Thanks to @Ethric The Mad for finally getting me the list of items, and then bosses needed to actually look into this.
  • Missing Brastens will be added to the Battleground Merchant, and the need for tokens will be removed. We will be increasing the price for Brasten (1500 for regular, 2500 for unhatched) though this is primarily to encourage more players in battlegrounds. Ansu, Ouram, Purintor and Raybin will still be Marketplace exclusives.
  • Gold Unbinder that will unbind anything up to a Laedis item and anything below level 200. I will also likely add 108 unbinders, though this will likely be exclusive to events and probably used sparingly.
  • It's been asked for a while to make it so that multiple powders can be used at a single time, however that is something that cannot be easily done so I will instead be making powders with increased effects. The existing 10% powders will probably be added as a rare reward for dancing or in other ways as I still disagree with encouraging the egg system :).
  • A Lair Manager Flute! Why? Because I too once dealt with having 100+ eggs and I too suffered through replacing them. That or so they can make room if they have a full stable and run across a wild dragon.
This is just a small list of things that are currently planned, or have looked into. New Dragons are also planned, though that requires a bit more testing or work before we can begin to put those into action.

  • Locked
Weekly Maintenance 5/15/2019

We will be having our weekly routine maintenance at 10 PM PST Wednesday evening. During the maintenance we will be doing the following:
  • Tentative fix for Laedis 102
  • Disable Easter Event
  • Cleaned up some issues to help with enabling events (which should also include Midas Moonlight)
Maintenance generally lasts between 1-2 hours, though we will announce in the Discord if it will take longer. You can join our Discord by going here: Join the AdeptGamer Discord Server!

Discord Question

Ok, so I joined Discord, it tells me I need to claim the account, I click "Claim", type in my email addy and password, and it tells me the email is already registered. Which it is the email addy I use for all my Discord stuff, so not sure what it's wanting.

*UPDATE*
I went ahead and used a diff email account and all is well, I think :)

  • Suggestion
Dragon Conversion Wishlist

This thread is a place where you can post dragons that are available as NPC, and that you wish to obtain as an actual Dragon later on in game.

Things such as Doom Dragons, Lokfear, the Corrupted Raptor in Juno Crystal Gallery aren't options either because of different bone structures, or bugs.

Corrupted Dragons, as long as they have a relatively standard Dragon model, are possible but will require some model changes which will make them less important to being added.

The name is required, or the location for Dragons without names.

Developer Update An ever illusive developer update

It has been quite some time since I last made an announcement regarding the development of the Dragon’s Prophet server, but I finally have some solid information to share regarding progress, even if it is a bit away from a full update.

Over the last year we have been at work researching, reversing and rebuilding the data tool for Dragon’s Prophet, which is required to properly modify or add new content to the game. This has been a long arduous process because the data structures of each data set are not consistent, meaning that each data set must be re-written and optimized for our new tool. This is made more difficult with the fact that there are 42 data sets, and each data set can range from ~100 to ~600+ different components, with the largest being NPC/Dragons (Dragons is an extension of NPC).

The tool itself is a work in progress and each set of data requires us to build the UI and test the exported data repeatedly until we are sure that the data will not cause issues. We have thus far completed Zones, the majority of Dragons (and as such NPC, though there is still more to do) and potentially are nearly complete with Quests (some minor issues). We will then be moving on to Armor, Weapons, Items and each of the data sets is complete and tested.

Currently there isn’t much that can be shown as it is being done client side with a special test client, but as we get further along, I will post another update and preview a few of the things we’re working on.

  • Question
Bug Report Solved Oracle skill

Ravaging Affliction not working good, the additional information tell: Reduces target's Constitution by "x %" when a target is hit."
But is not working, i've tried with a friend and mobs and not work in both, my friend tried use his skill on me too and had the same problem.

1. Skill info. = http://oi65.tinypic.com/kua00.jpg

2. Mob HP = http://oi66.tinypic.com/2eyh0zl.jpg

3. Using skill = http://oi63.tinypic.com/29ghn3l.jpg

4. After use skill = http://oi66.tinypic.com/30sa54l.jpg

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