What's new

Introduction and Questions!

Hallo all! Wolf here (not actual in game name <.<) I've been a Dragon's Prophet player for nearly three years now, first playing NA and when that shut down, moved to EU.
How's everyone doing? ❤

I recently came across this server, and it looks pretty promising and more fun than the actual official servers <.< I hope this is the right section because I didn't see any "Introduction" Section...if there is, sorry, I maaay have overlooked it ^^;

Anyways! Before I jump on the server, I do have a few questions if ya'll nice people will be kind enough to answer what you can! ❤

1.) How populated is this server exactly?
2.) Marketplace! I saw the dragons added, but I'm curious to know exactly what it looks like. Costume prices, dragon prices, Insignia prices etc.
3.) How long has the server been up now?
4.) Will the Eastern Dragon event be added/has it been added (I know it's a week long event, but curious to know if it'll be added every few months/has it ever been added)

Thank you ❤

  • Suggestion
Suggestion Dragon Update

Hi all!

So as one of the few or maybe only full charisma player out there. I wanted to make some suggestions in regards to dragons in order to make them a bit more viable and more like combat partners instead of buff mounts.with healing wind.

So here is a list of things I would suggest. Its going to be a bit of unorganized rant. So I will just bold the main points.

Note that this is just my overall thoughts and opinion on what I think could be done or looked into. Not saying any of this will even be possible nor do I want people to get upset since they think dragons are powerful enough already.

Update dragon damage cap:

Not sure how this is done but it seems like they have a soft cap when it comes to dragon damage. Once they get past 15k phys or magic dmg it tapers off a bit. They do get decent boosts from adrenaline surge and oracle buffs even when over the 15k however. Some dragons tend to scale better than others. Eastern dragons tend to be the most well off of any dragon class when it comes to overall damage output compared to any other dragon class. I am not just talking about cyclone assault as well. I remember when we had the skill overhaul that dragons got a 20% boost in war vs players. They did not do anything for pve however. I know several dragons types have got nerfed due to arena. This seems to also affect how well they do in pve. They also had an overall 30% decrease in impact damage during the 102 days. Most of these had been listed off in EU patch notes if you wanted to dig and find them as well.

Update dragon gear: Update Stats/sets/let us transfer stats/ add toughness

Dragon gear helps some since main stats are boosted by charisma. However the stats you can put on them stop at base 1 giving you 98 of a single stat if maxed at 108. Player gear has upwards of things like Con 4 and 5 adding upwards of 600 con if you max the stat out. We have stones that add lesser versions of these stats but even they cant be used on dragon gear. On top of this you cannot transfer stats from one piece to another. When an item drops you get what you get. You cant use the stones on any dragon armor over lvl 90 since after that we got better versions of the stat. Dragons also have no natural toughness stat and max a dragon can get at this time is 400 if you farm the 90 purp set. This is nothing now a days due to players having upwards of 60-90% crit chance with super high crit power. Most people with toughness can really stack it up on gear and bonuses from sets.

Give dragons spirit shield or some sort of stagger resist:

I remember when MT was all the rage since he had stagger resist he also had a godly cyclone till that god reduced. I raised one up and it was a great dragon since it could actually hit stuff in both pve and pvp. He could not be staggered unless by a skill meant to stagger knock up/down an enemy. As of now more than 2 mobs could perma stagger a dragon if the hits line up. From time to time a skill might be able to go off. As for pvp any class other than ranger can almost hold down left or right click and have the dragon be helpless. This is why I swapped from oracle to guardian. The damage buff i got from oracle didn't help my dragons much if at all by 105 so i went with a more defensive option. Still helps a little bit for the slight time hes immune to stagger.

Update dragon AI:

This one would be hard. If anything give them the same AI they have in the arena. Arena dragons tend to be more aggressive versions of their pve counterparts. They tend to hit faster and use skills more often. They also tend to adjust more if they cant hit something. In pve its sad to see a dragon freeze in place when its normal attacks are just out of reach and have them sit for 20 seconds for their next long range skill refreshes and then sits again. That or have a dragon hit past a mob not doing any damage. You can see this best with a dragon atking the training dummies in sanc. They run up to it and tend not to be able to hit it again till you draw them back and get them in range that you need them to. The jumper dragons like paragons and razorspines also have a mid range leap that is super slow and rarely hits anything. Just anything to make them less derpy.

Update the evolution system:

They have up to 5 stars to unlock stuff but only came out with up to 2 star worth of dragon evolution skills. Would be nice to have cross training for evo skills. I would love to have all my dragons with tree of life from the bird evo. Would be nice for my bird to get the cyclone assault buff windriders have. Or have a phys damage dragon have the stat steal windriders have. Maybe even have more than 3 evo slots. Heck incorporate the other suggestions with this one so that the more evolved your dragon is the better it gets.

Let dragon companion buffs affect the dragon to:

So when they announced the dragon companion buff i was pretty pumped. I got a great bonus on my paragon with STR and FERO with the dragon being a ancient that I had owned already. I took it out and saw the buffs on me but not the dragon. I was bummed when I noticed that the buff I got didn't affect my dragon in any way. Made it even more apparent that dragons had been down the buff mount road.

Let base damage go by dragons highest damage stat:

Since str dragons tend not to be able to live very long due to junky heals I always ended up starting out with a bird or windrider. One of the first problems I found was that you have to waste 3 dragon skill slots in order for their base strike sweep and impact hits to be based off magic damage instead of physical. You needed elemental impact, sweep, and strike in order to just let them do normal attacks at a half way decent dmg. This also made it hard to justify going with a magic based ironhide, eastern, or hydra.

Make a uniform heal system:

Each class of dragon tends to heal at different % of life left. I did not mind it at first most dragons tend to use reflux at about 60-70% hp and wind at 50-60%. Iornhides still use reflux at a more normal rate and tend only to use healing wind or the other big burst heal at under 30% hp. Normally by that time its too late. I have not tested when some of the lesser used dragons like aquas use them but as of now its more of a Ironhide problem.

Update dragon skills:

I know we have new untested skills that have never been released. Maybe let some of them out after some testing. As of now dragons had 1 skill update that added a nice variety of more flashy skills but most of them had been underpar compared to the older ones so most do not get used as often unless its a buff for the player. As of now the only dragon skill that hits more than once is cyclone assault unless its a combo evo skill. It would be nice if those flashy skills got a bit of an upgrade as well.

On a side note for this.. please remove the long cast time of obliterating impact for birds. It takes several seconds for it to fly up and do the dive attack. Every other dragon that uses it just jumps forward a little bit to use. Yeah it looks cool and on birds it has a super strong base dmg. Fabled ancients have the same base damage with hunting assault. It only takes a second for them to use it and it has a 7 second cool down compared to obliterating impacts 25. Phantoms have flaming assult that is strong as well. It also has a low cast time and I think a 14 second cool down.

Uniform dragon shards with dragon skills:

Dragons tend to be all over the place with the skills that get affected by other types of damage like nat or dsd. Dragons skills in general seems to be random. A physical skill might end up with a elemental bonus and another phis skill might end up with dsd. Natural damage does not affect dragon heals like it does with player heals. So it seems like they end its not worth it to shard a dragon up since its hard to find a half way decent line up of skills that all benefit from one or two damage types.

Let us use more than one dragon:

This is a long shot and prob would get booed by most of the population. I would really love a dragon team. When the arena first came out they advertised it as 3 on 3 battles. I was so pumped and started planning out my tank/healer/dps line up to fight together vs another team. When it got installed it is what it is now. 1v1 with swaps.



End Notes:

I know the first thing people will bring up if this all comes into play is how overpowered the dragons might get. Of course its going to need to be balanced. Now charisma maxes its boost at 200% dragon stats and a 50 + minute summon time. As of now being full charisma will get you about 120-150% with a 32 minute summon time with a underlvled dragon. Note this is all based on gear stats. We could maybe balance charisma with a debuff that lowers your overall damage based on how much you have or how much you had put into the stats with your lvl stat points. I mean if your going to incorporate charisma into the build you really do want to focus on the dragons. On another note everyone dragons would be getting buffed as well so its not like anyone build really looses out unless they only use a buff dragon without any normal skills on it.

Another way to maybe adjust it is to have more stats you can place per lvl. Someone that puts 600 points into str or Intel will have much larger damage pools compared to mine.

Ill add more when I think of things. I just wanted to get it down to see if anything could be easily done without having to take too much time or effort. I know most people would rather get a new map or 108 orange sets rather than buffing the dragons.

  • Suggestion
Suggestion Dragon Island

The proposed idea is actually taken from another player that posted on the EU server, I loved the idea and have taken parts and also added some ideas of my own and brought them forward to see what is thought about it..

The idea is, to make the island kinda like a when entering an apartment, where once you enter your name you enter your dragon island where your dragons are free roaming allowing you to then interact with them.

An Island where you can choose dragons from your chamber, they will be placed in the islands where they can freely walk and fly around. Possibly need to limit the dragons to maybe 5 per person

The game is DRAGONS prophet, so instead of having dragons you bought, caught, or hatched hiding in your chamber, a possible option to place them somewhere!

Roaming dragons (like in wild)
Imagine, all the dragons you caught, bought or hatched sitting there in a grey space, basically just waiting to be taken out again, this feature would allow not only the creative under us to make the best amazing looking islands...


Friendship between dragons & owner.

Being able to interact with your dragons (grooming, feeding, petting etc) to increase friendship for possible reward.

Dragon interacting:
  • They run up to the player to greet them on entering the island
  • Dragons interacting with each other
  • Sleep and dance
  • Drink & Eat (doesn't need to be actually drinking and eating)
  • Dragons walking up to things and interacting with it such as scratching trees

Purchase of the Dragon Island could be similar to the Secret Apartment Blueprints, either with Diamonds or Dragon Insignias

  • Locked
5/1/2017 Maintenance

The server will be done from 9PM PST to 10PM PST at the latest.

The patch notes for the maintenance are as follows:
  • Weekly backup and server reset
  • Removal of Dragon Training Learning Crystal (gives the wrong type of provision)
  • Battlegrounds are now open and available
  • Seeker dragon raised to 3500 because it's account bound.

Announcement 5/1/2017 Marketplace Update

Here are the new dragons that will be available for the month of May, up until June 1st.

Diamond Marketplace

Whirlmoon -
2100 Diamonds
White Stallion - 3000 Diamonds
Seeker - 3500 Diamonds
Obsidian Spectre - 2100 Diamonds

Dragon Insignia Marketplace

Nerroth -
2500 Dragon Insignia
Illusion Night - 2500 Dragon Insignia

Whirlmoon

DragonsProphet_20170501_001155.jpg


White Stallion

DragonsProphet_20170501_001130.jpg


Seeker

DragonsProphet_20170501_001116.jpg


Obsidian Spectre

DragonsProphet_20170501_001057.jpg


Nerroth

DragonsProphet_20170501_001029.jpg


Illusion Night

DragonsProphet_20170501_001004.jpg

Buying Crafting materials

Hello peoples!
Firstly you can find me in game as Tenren. Who would have guessed:)

Firstly.
I buy napolite crystals^^ but that you already know:) CoD to me for 30k each^^ when i am on, i'll accept.

Secondly.
I have some crafting materials i want to trade for Refined Premium Hilts.
Those are Refined premium metal pieces, refined premium threads, refined premium hooks and refined premium buckles. So if you want any of this items, i trade them for hilts 1-1 , or sell any of them for 500k each^^

Find me in game if interested.

  • Suggestion
Suggestion Thing's I would like to see in the game

First of all this is going to be specifically what i would like to see to be added to the server which is going to be mostly PvP related. All of these things are there to wake up the community and make PvP more common rather than having to wait for a specific time to do PvP. Here are the thing's that I've thought of:

-Guild vs Guild : This could involve like a challenge request for guild versus guild PvP, there could be a leader board implemented for this and then the guild | Alliance at the top gets a reward. This would be balanced though so a 5v5 or 10v10 situation so that it is fair on both sides.

-Player vs Player : This could be like a 1v1 arena. There is an arena for dragons but why not players? This could also have a leader board and a tournament of each players fighting under the same conditions such as no heals / toughness sets or shields for oracles ( For the purpose of them being un-killable with 30sec duration and 30sec cool-down ).

-The Purge event : One hour a day in specific zones where PvP is activated and anyone can kill anyone even if you are in the same guild, this would need to be promoted as people might find it a waste of time so without rewards it would be pointless.

-Alliance Sanctuary : A way of being able to teleport to your alliances sanctuary would be nice as it's a very open area and could be used for socialising or other things could be implemented possibly

-Sky Island larger secret apartments: The secret apartments is quite limited as only one house can be placed in there. There are larger / different size island apartments that seemed to have never been released and are next to the one that is currently available ( I had screenshots but i lost them sadly )

-Sanctuary dragon god alter: I don't really remember it ever being useful at all so it could be changed to trade guild points for other things. Would give more encouragement for people to farm their daily 150 guild points.

-Battleground lvl 108: I have no idea when battleground will be added but when it will it would be nice if we got level 108 accessories and other items. ALSO the battleground armor set was trash, it cost 4,000 badges for low hp + bad bonuses, if these bonuses could be fixed to give a unique armor set it would be nice.

-Somethings for Marketplace: Items that get your dragons bonus to max or something along those lines because holding eggs is boring and I was never able to get a max bonus dragon q.q [HASHTAG]#pray4moisterschool[/HASHTAG]. Or possibly a different way of getting a max bonus rather than afking at artecia because that is boring.

-Replacement: Replacement should be brought back to work the way it used to.

-Costumes: The ability to be able to dye weapons, it was possible a very long time ago i think and could be brought back possibly. Maybe something like metallic colours and such.

-Quick change set: I had this problem constantly on European server. We should have 6 quick change slots not 5. This is because one is required for PvE, then a defence and damage one for 1h and then a defence and damage one for 2h.

-Oracles: Patch the cool down on the absorbtion Oracle of Amethyst skill i believe it is called. The duration of the skill is 30 seconds and cool down is also 30 seconds, this is highly broken and can be spammed to cause you to be almost invincible. Oracle players who know how to use all resources of their class can have 30k cure + 40k absorb if that's not broken i don't know what is.

That's about all i can think of at the moment but i'm sure there are more thing's that will come to mind ^^

Guide Mild lag reduction

Note: Back up DP_x64.exe and Config.ini just in case this does NOT work for you. I can not say for sure this will work for everyone, but it has been a semi-useful "fix" for a long time. Do note; you will still lag. This game lags. The RENA engine lags. But this should HOPEFULLY make it somewhat tolerable.

Make sure Memory Optimization is disabled in your game settings as well, this feature is broken and results in lag as well.

  1. Go to your Game folder, in the ROOT folder, there should be Launcher, DP_x86, and DP_x64. You want to MOVE DP_x64 out of the folder. For some reason, this version of the executable lags worse than x86. I do not know why, but to my knowledge it always has.
  2. Go to Config.ini, open it in Notepad or Notepad++, and replace [Graphics] with the following:
[Graphics]
DoodadDensity = 0
LockedFps = 180
ObjVisibilityFactor = 0.500000
LightingQuality = 0
SSAO = 0
DoodadDistance = 0.000000
ShadowDistance = 1
ShadowDetail = 0
UnderWater = 0.000000
WorlObjDetail = 1
SkinFX = 0
SelectionQuality = 0
Glow = 1
Bloom = 1
CloudQuality = 1
FXAA = 0
LightingDistance = 2
ViewDistanceFactor = 0.250000
VisualQuality = 3
TemporalAA = 0
WorldObjDetail = 1
SkeletonDistanceFactor = 0.000000
Anisotropy = 0
MaxTextureLOD = 1
FXQuality = 0
DoodadShaderQuality = 1
OptimalDisplayArea = 2073600.000000
DOF = 0
VSync = 0
GraphicsQuality = 7
ShaderQuality = 1
ShadowQuality = 1
TerrainShaderQuality = 1
VolumeLightQuality = 0
HighDefinition = 0


This should provide a small boost in FPS, setting the draw distance to furthest also minimizes the amount of things you need to load every few meters and thus should be the default option for Draw Distance so objects don't load in and out repeatedly, resulting in choppy FPS. The game will lag when entering new zones due to having to load everything but should be somewhat smoother, and hopefully a tiny bit more tolerable.

Exquisite Wings?

Does anyone know what this looks like? I've tried looking in-game and on the web, but unfortunately, I can't seem to find pictures of this anywhere. That said, I may just be blind and am not realizing it when and if I had found it hahahaa.

I just saw this recently on the "Products" section when clicking "Buy Platinum". They have intrigued me and was wondering if they looked bad ass or something?

Also, I'm curious, is it a player made set? Cause that's awesome lol.

Thank you guys!

Announcement Making Purchases with Paysafecard

Currently we only offer Paypal, however Paysafecard does offer a Mastercard available to people 16 and older.

It is a pre-paid credit card that you can top up with Paysafecard and use to make purchases on Paypal with. I'm including the official information below:

Office Page: paysafe prepaid Mastercard - paysafecard.com - https://www.paysafecard.com/en-ie/products/mastercard/
FAQ: paysafecard Mastercard® - paysafecard.com - https://www.paysafecard.com/en-ie/help/paysafecard-mastercard/
Initial Announcement: New: paysafecard Mastercard - paysafecard.com - https://www.paysafecard.com/en/corporate/blog/detail/new-paysafecard-mastercard/

Adept Gamer Holiday Server Pictures

Just a random idea.... I know this might sound like a overall loss in revenue. However, I am not sure how many people will buy buy the costumes.

I was thinking of maybe starting a server wide holiday photo op in the event zone. See how the server grows over time. Maybe give out the holiday costume and wep set and just have everyone gather for a photo in the outfits.

  • Locked
Announcement Diamond Increase

I've increased the base amount of Diamonds from 250 to 300 and also gotten rid of the bonus Diamonds.

I am primarily doing this because it makes us double the price of EU Diamonds, gives me more flexibility in what packages I can offer without figuring out percentages, and also because it evens out at the higher ends, while still giving a small increase in what people were previously getting.

This has already gone live, and in the future Diamond sales will be based off of these amounts.

A Skeleton Structure

Hey everyone its Torrice here.
So I can see that the AH isn't really up and running for a lot of stuff and thought I could make and thread with a general basis for pricing armor to buy for COSTUME SETS. I think this would help jump start the AH hopefully. Granted I'm going to go in game and put up random stuff myself at these prices and people can decide if they are fair or not.
- armor
~ Grey : 15-30k (30k more for max lvl 108 gear)
~ Green: 31-50k ( " ")

~ Blue: 51- 70k (" ")
~ Purple 71k +
Thanks and Have fun all.

( As as FYI these prices are not official prices based on NA or EU servers. I made them to basically jump start the Auction House economy and encourage people to use the system since it actually is a good one.)

Buying Pale Shadow Armor

Hey everyone its Torrice here.
So Getting down to basics I'm looking for the Pale Shadow armor. It is Light armor Default orange and blue and is freaking amazing as a piece of gear. If you have any parts I would love to buy the gloves and shoes.

Thanks and Have fun all.
( Mb forgot to change Selling into Buying thread)

Selling AH pricing

hope blues arent like 5mil + like on the EU server im on when i finally get this server working..... swear its one of the reasons i wana check out private server. I sold my purples for 4-5m sometimes more but JEEZ PPL! 3x does sound nice idk if i could level 93-105 again doing almost straight RQ's lol

Guide Dragon Basics

Hi all!

So this will be my guide on some of the basics of dragons. I will touch base on skills, stats, lair, and evolution. This will not go super in depth but if requested I can do so for you.

Intro​
[content]I will start off with the question most new players ask. What is a good dragon to get? Personally, I would say whatever you think looks cool. Any dragon can be made to play any role if needed. However, some dragons are better at this than others. I always go for a skytouched dragon first. They have a good amount of HP and are magic damage based so they have very nice heals. So they can withstand a bit of punishment and keep you both alive.[/content]
full

[content]This is Lord Bird. I have had him on all my toons since the lvl 80 was max lvl back in the day. He has changed in skills over the years but he has saved my butt on many occasions. Since I run a full charisma build he normally sits at about 55k hp + and can heal me about 9k + on his life reflux and can heal for 100k+ on his healing wind. I and still playing with this ones skills so it will change from time to time. However its not a bad set up as is.[/content]
[textheading] Charisma [/textheading]
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[content]This is the main stat that boosts your dragons summon time and its stats. Most will go with no charisma in their build since dragons are not really up to par with players. With the 105 orange set gear you should sit at about a 15 minute summon time with a decent boost to their stats. Every class has a passive skill that can boost the stat as well.[/content]
Skills​
[content]Keep an eye out for skills that you think you would like to use on your finished dragon. Things like hunting assault or mighty impact are nice on phys damage dragons. Obliterating impact and fiery hunting are good for magic damage dragons.[/content]
[textheading] Highly recommended skills [/textheading]
full

[content]Overall good heal over time. Keeps you topped off as you fight. Common skill that can be found on any dragon.[/content]
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[content]Healing Wind is your main burst heal. I prefer this one over life recovery due to the lower cool down time and dragons tend to use this skill sooner as well. This one is a rare skill and tends to only be found on ancients or other more rare dragons.[/content]
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[content]This is a skill that stops your dragon from being one shot. Very useful with bosses that have an auto kill skill. Can also save your dragon when they are overwhelmed. Its another rare skill that tends to show up more on ancients and other rare dragons.[/content]
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[content]This is a Evolution skill for Skytouched dragons. One of my personal favorite skills in the game. This is a must have for any bird. Its a passive heal that will trigger when your bird gets hit. Also boost its other heals by 30%.[/content]
[content]I do not have many dragons built yet. I just wanted to put tree of life in for those interested in building a Skytouched dragon and will get into a little more detail with dragon evolution skills later.[/content]
Field Training and Skill Transfers​
[content]So now that you found some skills you will need to get them onto your dragon of choice. From the dragon lair you can click on the field training.[/content]
full

[content]This will let you have a chance to transfer a random skill from one dragon to another. You get 3 free chances a day.[/content]
[textheading] Useful Dragon Tools [/textheading]
full

[content]Just gives you another chance to do a transfer.[/content]
full

[content]As it says, 100% chance for a random skill to transfer over.[/content]
full

[content]These will let you transfer 1 skill as is to any other dragon. Once used it will hold the skill inside of it till it is used on the new dragon. Note this deletes the skill off the original dragon unlike the other options. They also have a soul skill version as well.[/content]
full

[content]As it says. Will let you delete unwanted skills off a dragon.[/content]
full

[content]Will let you increase the number of slots on a dragon. This maxes out at 10 slots on any given dragon. Note that you can have a max of 10 normal skills and up to 3 evolution skills in total of 13.[/content]
[content]A good way to make use these items is to make a dragon that cannot learn skills and will let the other dragon learn its skills.[/content]
full

[content]This guy I have set up to transfer skills to my other dragons. I will use all the skills on any dragon I build so hes a good template for transfers.[/content]
Stats and leveling​
[content]So you got all the skills you want on it. Now you need to lvl it up so it will stop dying! It will lvl with you but also has a Training Level. In order to boost this you need provisions and Laedis provisions. [/content]
full

[content]You can also lvl a dragon to 10 and dedicate it. You will get a Laedis provision as well as some normal provisions. Most people hatch eggs to do this. You can also lvl them up by fighting with them at your side.[/content]
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[content]As you lvl the dragons up, you will get points to appoint to the stats. Each point will boost the stat by a %. Max training lvl is 100. I normally max out con and get enough fero to get 65+ % crit hit chance and put the rest into the main damage stat.[/content]
full

[content]These can be used to reset dragon stats. You can get these off the shell and dia shop.[/content]
Evolution​
[content]Remember the tree of life skill I had shown before? That was an evolution skill for a skytouched dragon. Each class of dragon has 5 evolution skills and you are allowed to have up to 3 on a dragon. Some skills have requirements in order for them to work and others are just passives that will work once they are on the dragon. You will need both dragon runes and elements in order to put on and lvl the skills. You primarily will get these from the dragon arena.[/content]
full

[content]To evolve your dragon start by hitting the open evolution window.[/content]
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[content]This window will open you need 500 dragon runes in order to evolve the dragon. When you hit evolve you will get one of the skills at random.[/content]
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[content]I just used this dragon as my helper for this guide. See how he got a random skill. Now lets see how to get another one on.[/content]
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[content]First open the Dragon Compendium.[/content]
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[content]Next find the dragon type you are looking to get the evo skill for. Now you will need to gather stars as shown above. You will need to capture the dragon over and over to fill the first requirement. Second requirement is wins vs them in the arena. This means you have to have other people with that dragon fighting on the other team. The 3rd requirement is to have wins in the arena with the dragon. You do not need to have them fight directly and would recommend putting a strong dragon first and the ones you need wins with in the other 2 slots.[/content]
full

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[content]Once you get the requirements you will unlock the stars for them. Once you have the first star you can unlock and buy a training book of said skill. The last 4 require 2 stars so you would need to do a bit more farming to get them. You can also get 1 star on 2 diff dragons in the same family to get the same effect. So lets go ahead and get the Dead Angle Attack book.[/content]
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[content]You will get a book in your inventory.[/content]
full

[content]Back in the lair go into the highlighted evolution tab and place the book in the Meditated Knowledge slot. Once in there click on an empty slot up above to put it into. Then when ready hit the Learning button.[/content]
full

[content]After its done it will show up in the assigned slot. To lvl the skills you need dragon elements and you will click on the up arrow next to the handle. You can also do it a very slow way and click the handle over and over to lvl it slowly. Only perk to doing the slow way is that you have a very rare chance of getting a free full lvl up on the skill. The max lvl of evo skills are 10.[/content]
Summary​
[content]So that is a quick overview of the basics. Hope some of the information was helpful to you and forgive me if I missed anything important. If you have any questions please let me know and I will do my best to answer them for you.[/content]

  • Locked
4/17/2017 Maintenance

Because of mini-events run on Sunday and Monday, we will be keeping James Brown outside of NoT, DT and within Artecia by Transport Manager.

We have opened up a few more Sky Islands so that there are more 300x400, 400x400, 400x500, 500x500, 500x600, 600x600, 600x700 plots available to players.

We have also implemented the following changes:
  • Isle of Lost Souls is available
    • World Bosses are now available
  • Battlegrounds are open (needs testing)
  • VIP levels now give the proper rewards
  • Abuse of HTML bug is now remedied
  • Removed gold ticket from login rewards due to player abuse

Guide Guide to hatching dragons with max stats

Ever tried to hatch a dragon and it came out with stats lower than you thought it should have had?
Then this is the guide for you!

This guide will outline what you need to know to have the highest possible chance of getting maxed stats on your hatched dragons, it is not however a guide on how to acquire or start incubation of eggs.
If you do not know how to start incubation of a dragon egg, this link will tell you what you need to know:

Dragons Prophet Wiki Egg Incubation

Now on to the guide!

First off this guide applies to both hatching eggs held by your character as well as eggs hatched in your apartment or house.
As you should know by now, when incubating an egg it has a "stat bar" on the second tab of the incubation window which tells you what the current stat bonus is.
And as you or other people care for or dance for the egg, this bar will grow a little.
And to get high stats on your dragon when it hatches, you want this bar to be as high as possible.
What a lot of people do not know though is that the remaining time left on the incubation of the egg actually affects how much this stat bar grows when the egg is cared for(or danced for)
The less time it has left, the bigger the effect of each care will be.
So the big "rule" is to never ever use a dragon remover(normal ingame ones) at the start of the incubation, but rather you want to wait until the egg gets closer to hatching.

If you do use a remover at the start of incubation, you add more time to the egg and therefore lower the effect of each care it recieves, as well as remove the ability to extend it's incubation time if it needs just a little bit more time and a few more cares to max before hatching.
Most people tend to wait until it is below 24 hours, how long you want to wait before using your first remover(s) is up to you, as only you can know whether or not you will be at your computer when the time comes.
And no one wants their egg to hatch while they are gone and possibly ruining the dragon.

When using removers, you'll also want to know how much time using them will add to your egg, as the goal here is to keep the remaining time as low as possible for as long as possible to maximize the effect of the cares it recieves and with that giving you a much better chance of having your dragon hatch with maxed stats.

So the times added by each remover are as follows:

Green - 3,5 hours (Not 100% sure on the exact time for green, but it's somewhere around there)
Blue - 12 hours
Purple - 24 hours

When using spirit powders however, the items that changes the hatch % of the different rarities, the remining time on the egg does not matter, as using them has no effect on cares recieved.
So you can use them whenever you want.

And if you use the (Enhanced) dragon removers, which can be bought in the marketplace or are sometimes VIP rewards, the remining time does not matter.
As the Enhanced removers remove dragons without adding time to the incubation.

Another thing that is very good to know is that not all dragons require their stat bar to be completely filled in order for the dragon to hatch with max stats.
Dragons generally come in 2 categories: Common and Rare.
Common dragons include ones such as Horned Specklewing Dragon, Savage Wolfwing Dragon, Verdant Predator Dragon and Gelid Sawtooth Dragon.
Generally if it has the word "dragon" in it's name it is a common dragon, there are exceptions though (Crimson Blackblood Dragon King being one of the exceptions)
Rare dragons in general include almost all of the named dragons, such as Crow Bone, Hookwing, Skitter and Blackblade.
The dragon families Fabled Ancient, Ancient, Assault, Hydra, Mythical, Ironhide, Oriental, Duskreaver and Phantom are ALL in the rare category.
As in all dragons from these families are in the rare category.
And back to the point, dragons from the rare category only need their stat bar to be filled to the second to last "pip" or dot, as dragons in the rare category recieve a bonus to their stats when hatched.
Common category dragons do not recieve this bonus, so they need a completely filled bar to max their stats.

One last thing that I want to mention in this guide is that not all dragons can be hatched with max stats(6.00/10.44)
Some common type dragons will not recieve the max stats even if their stat bar is completely filled prior to hatching.
Jade Predator Dragon being an example (from Unhatched egg of Rolling Down)
This may or may not be the case here, but on the EU server this dragon can not be hatched with max stats, and there are others as well.
Sadly I never got around to making a list of which ones that can't be maxed, but keep in mind that some common dragons can not be maxed when hatched from their default eggs.
They might be able to max if turned into an egg using an Unhatched egg restoration luquid however, but I never tested this. (Read edit section at the bottom)


Best of luck and happy hatching!

PS. This guide is based on my knowledge from the EU server, it should still be applicable here but it is no guarantee as there are some differences between the servers.


2017-06-20 Edit:
After playing on this server for a while and collecting some more knowledge here I decided to update this guide with a little more information regarding common dragons and their ability to hatch with max stats.
A lot of dragons from the common category can not achieve 10.44/6.00 stats on this server, and using an Unhatched Egg Restoration Liquid and maxing the egg will not give them the maxed stats either.

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