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  • Suggestion
Suggestion Guild Technology - Dragon for Hire

Hey,
if you start a dragon process in the dragon lair, you can use only the highest level of your guild technology for flute- or napo- extraction, which makes sense.
But for the gold search (dragon for hire) as well as the dragon training you need to scroll down all levels beginning with 1 - this makes no sense and is kind of annoying.

is it possible to show only the highest level, just like flute- and napo- extraction?
or even better - would it be possible to remember the last choice, and just have to press the add-button to start again the same process you chose before?

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  • Suggestion
Suggestion Rejected Adjust Reverberation's crit chance

So, I know it is most likely not possible to change this at the current stage of developement, so this is moreso a reference to look back at when we can adjust things that are further into the meat of the code. Furthermore I'm not actually sure if this is a bug or intentional, so i put it in the suggested area just in case. So reverberation is a pretty weird skill in terms of crits. Where heals like divine blessing consistently crit and seem to line up with your crit chance in game, reverb does not at all. From the little bit of testing that i did (spamming the skill about a hundred timees and dividing things) i could estimate the crit chance of the skill to be around 19% with my characters crit chance of 82%. This makes the skill really unreliable wich is really bad as it is the only god heal skill that physical classes have access to (besides guardian in mastery stuff wich doesn't really count in this matter since they would need to sacrafice dragon energy sills if they wanteed to use those efficiently as well). This makes Sorthina especially mostly a case of praying to RNGsus for the skill to crit unless you want to waste time mounting your heal drake every now and then wich only makes the fight unnessecarily annoying. I'm not saying to straightup buff the skills crit an leave it like that, but either making it not crit and boost the base ratios (like oracle heal basically) or just lowering its base numbers but boosting its crit to more reliable numbers like in the case of divine blessing so you end up with roughly the same effective healing would be a great QoL change in the future. It's not really a big deal since just boosting base numbers until you just don't care if it crits or not is always an option, but it would at least make phy classes a bit more playable and could even bring a bit more diversity since having a more reliable heal could mean that you're not forced to go with physical shards for survival (or at least less so).

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Unable to enter the apartment

lm not sure whats up with it but whenever i try to enter my apartment it just constantly gives me the ''unable to enter apartment'' thing on the yellown chat bar when i press the home button

lm not at all sure if its a bug or something's going on with me but since i dont know i wont bug report it, i just wanted to know if its also happening to others or maybe something broke about apartments?

thank you for giving time to read my post

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  • Article
Dragon's Prophet Weekly Maintenance 5/10/2021

We will be having our weekly routine maintenance at 7 PM PST Monday evening. During the maintenance we will be doing the following:
Maintenance generally lasts between 1-2 hours, though we will announce in the Discord if it will take longer. You can join our Discord by going here: Join the AdeptGamer Discord Server!

  • Question
Bug Report Solved Sorthina reward chest being buggy

the sorthina reward chest is kinda bugged, i ran it with 2 other people just now and only one of us could get the loot every round eventhough the party was on round robin (it was the whole time, we didn't switch it at any point). It happened twice and the one who was the only one to see all of the rewards was different people and it wasn't the party leader so the setting also couldn't just have been bugged to free for all. There are screens attached to show how the rewards showed up for me.

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Dragon Preview Introducing: Amarok, the Revenant

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Here is the final version of Amarok, the Revenant, the second Phantom that Aiden has textured from the Phantom Coloring Event. The original concept is by @Predagirl, though there have been some adjustments and refinements in details like with other textures.

Like all exclusive Dragons Amarok, the Revenant will have the Adept Dragon Trainer skill.

If you are interested in getting early previews on what Aiden is working on, or want to help support her to do dragons more often you can follow or support her Patreon here: https://www.patreon.com/user/posts?u=20328797

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  • Question
Bug Report Solved More then one Bug

Hi,

I want to report more then one Bug, that my Friends and I encounter.

One was, when my Friend teleported to another Region, the Sound of the whole Game went off und all her Skills got deleted.
Another Bug is that I cant open the Dragon Evolutions Window, when i oben the Lair Window and klick on "Open Evolution Window", the whole Dragon Lair Window closed itself and nothing else happend. Another friend of my has the same Problem.

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  • Suggestion
Suggestion Rejected Enrich the thematic of dragons

Hello everyone, I'm opening this new thread to talk about some ideas I had to enrich the thematic of different species of dragons.

One of my ideas is about Pale Radiance.
There she is :

Due to the fact that "Pale Radiance" has what one might to call of as rocky scales with phophorescent "crystaling" ends.
The same goes for the spikes he has behind the head, on the neck, legs and wings.
For the green parts drawn on and under the wings,
these would be reflective (because their scaly "leather" would also be crystalline) or, would not change, depending on the overall rendering.
"Pale radiance", could therefore express the idea that its phosphorescent rocks / "crystalline" parts emit weak, even very weak glows.
So, overall, to emited a "Pale Radiance".

I obviously have other ideas in store for other dragons. I had to start somewhere.
In any case, I am counting on you to tell me what you think about it and do not hesitate to enrich this post with your own ideas.

thanks for your interest
cordially

Game Tips Dragon Fishing

"What is Dragon Fishing?"

Dragon fishing is a dumb term I use for having a life while hunting dragons. The concept of it involves a player AFKing a spot for a long period of time until there is a 'bite', usually indicated by you taking damage. There's not too much point in doing it, but since I've long ran out of time to 'hunt' dragons due to work, I've decided to share my prime fishing locations for roaming dragons. It's a little redundant with the egg system, but the use can be multiplied with the eastern event that cycles in feburary. Anyway, if you would rather catch dragons in the wild anyway, carry on reading.

Just note, dragon fishing is still a gamble. If someone is more observant than you and is actively looking over that space of hours, they will probably still get the dragon over you, but due to lack of competition these days, fishing might still be the preferred option.

Multiboxing is optional but nice if you want to still play the game while fishing. If you're not however, continue with this guide. I won't go over how to multibox again in this thread as I have already covered it in my Dungeon Ancient hunting thread.

Finally this is not a definitive list, just a few choice spots I use. I'm also not going to be listing Moon dragons, since they appear at predetermined times. This includes Solar Eclipse.


There isn't much set up involved, but there are some processes and options you can set to make your life easier.

Switch to the Combat Log:-
The combat log tracks timestamps and events that can help determine when something happens. If your character dies overnight, you'll know what time it was.

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Mute everything but Sound Effects. The reason I do this is to hear when there is activity, like the dragon attacking you, denoting a successful "hook". You can set it extra loud if you want it as an alarm clock of sorts. (I once did this for Twinhead and several other dragons.)
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If you multibox with an alt, stay in a party with them and have them fish. If you see / hear activity of another dragon you can use a Shadowstep Scroll to appear at their location.


Onyx Smoke
This pathway blocked by rock is devoid of mobs but not devoid of the ground pathing route of Onyx Smoke.

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Pale Radiance
There's many choice spots here, but I use this one.
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Primal Star
People don't usually sit up on this island, but Primal bites here, as well as any eastern dragons sharing the pathway.
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Umbral Glare
The very first spot I 'camped' for an early UB was here back in OBT. It still works well here. Frogs might slap you around, but you should be able to position yourself correctly without pulling them. Umbral was even here at the time of screen capture.

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Fungal Bloom
There's again, many choice places here, but there's an uncanny one here that not many people use.
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Whispering Wind
This dragon lands on this rock in the Ruins of Sarpaldi so it's a nice anchor for where to stand.

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Lunar Frost

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Shattered Rage

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Silverthorn
You can sit by this isolated tree west of Arpati which is free of enemies. You'll know you're at the right one due to the raised ground ahead of it, and the sight of a distant tent and dozing honeypest.

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Dark Flame
A braindead location most hunters were at least vaguely aware of. It's pretty safe though, as Dark Flames AI tends to fudge on this hill and not attack you at all, turning into an hours long staring contest.
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Recursive Nightmare
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Scarlet Bloom
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Verdant Fin
This dragon doesn't have many places you can 'sit for it' since it is mostly airborne. Here on the waterfall will drag it out of the sky however.

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Green Hermit
He covers a lot of ground but if you're lazy you can sit by this rock near the waterfall in Painez Plateau. He walks behind it, right where I'm standing now.

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Mountain Traveler
This dragon touches down briefly here by the wagon. Mind the scorpion.
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Twinhead
Small island opposite of Miroth Fortress.
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