What's new

Developer Update Text wall update

Seiichi

Manager
Oct 20, 2016
2,005
2,429
It's once again been a month since the last update, and as there will be another large patch coming soon, I figured I'd go into (some) detail in what I've been working on.

First and foremost, for the last two months I've been researching the 'Dungeon Ancients' system so that we can make modifications to it (more than what we have so far). This has involved a lot of testing, a lot of research and mostly a lot of screaming and yelling at monitors; no monitors were hurt during the testing of this system. The end result is I've (mostly) been able to do changes that I am satisfied with releasing, though there will be some more changes that we will want to do in the future.

The most obvious, and major change, will be that every dungeon will have it's own exclusive Dragon, though they will not all be Ancients or Fabled Ancients. I've always personally hated that dungeons have the exact same Dragon in a zone (with some exceptions), so it made much more sense to me to give each dungeon it's own Dragon. As far as why we didn't do Ancients and Fabled Ancients... Giving players more variety, and encouraging them to explore is always a good thing in my books.

The change to the dungeon system will wipe all current spawn points, but each dungeon will now individually track their own points. We will also be looking at fixing Nyrol's and Gaesis Roost in the future so that it is inline with the standard system.

Secondly, we will be adding another two Dragons to the game, and these will both be freely available, and not locked to the Marketplace.

The first, Carnelian Warden, is a slightly touched up Duskreaver that was not fully implemented in the game and was lacking some details which Aiden completed.

The second one is a new Halloween Dragon which will be released for the Halloween GM Event, so if you want it you will need to show up and participate. This is another hand-painted and textured Dragon by Aiden, and a lot of work went into getting it the way we wanted it.

I will not be posting a preview of the Dragons for now as I want them to be a surprise, but I may potentially do a preview closer to when they are released.

There is also a third change that may be taking place slightly in the future, and that is a slight client update that we are wishing to try out. When we did beta testing for our source code, we found that there was an issue with the client where (some) players would only have 50% of their usual FPS. This new client should fix a bad piece of code and solve that issue, and allow us to start making progress into some of the requests that players have made that require source code. I've not decided when we will do this update yet, but it should hopefully be soon.

If you would really like to get a sneak peek, you can always support Aiden on AdeptGamer_Aiden is creating game assets | Patreon.
 

Kitalia

Holiday Addict
Apr 11, 2017
60
49
will they still have the specific dungeon dragons per zone??...just have additional added??? because i still trying to get the Ebony Thorn from Nyrols..have never been able to get it for compendium count...and there are other's i still need to get my "Star's" for compendium...and ty ty ty for all your stress/work/and late nightmares..{{Hugs}}
 
  • Thread starter
  • Staff
  • #5

Seiichi

Manager
Oct 20, 2016
2,005
2,429
will they still have the specific dungeon dragons per zone??...just have additional added??? because i still trying to get the Ebony Thorn from Nyrols..have never been able to get it for compendium count...and there are other's i still need to get my "Star's" for compendium...and ty ty ty for all your stress/work/and late nightmares..{{Hugs}}
What we're doing is we're replacing the dungeon point system's spawned dragon; one dungeon in each zone will retain the existing dragon, while the other dungeons will get a new dragon. There won't be any effects to eggs, but points will have to be reset as the dungeons need to act separately and previously they were on the same counter id.
 

Wolf

Member
May 5, 2017
57
52
will they still have the specific dungeon dragons per zone??...just have additional added??? because i still trying to get the Ebony Thorn from Nyrols..have never been able to get it for compendium count...and there are other's i still need to get my "Star's" for compendium...and ty ty ty for all your stress/work/and late nightmares..{{Hugs}}

Ebony Thorn doesn't spawn in Nyrol's, Balge does. You can get Ebony Thorn via Flutes or an Egg since he doesn't spawn in a dungeon.
 
  • Thread starter
  • Staff
  • #7

Seiichi

Manager
Oct 20, 2016
2,005
2,429
Ebony Thorn doesn't spawn in Nyrol's, Balge does. You can get Ebony Thorn via Flutes or an Egg since he doesn't spawn in a dungeon.
:cool: that's what you think.
 

Silkshoes

Member
Sep 26, 2017
118
135
This will be early christmas - you will unleash Kit's Dragon Hunter mode - Go get em' Kit :D

Thank you, look forward to new dungeon dragons of all sorts :)
 

Angelly

Member
Dec 28, 2017
16
4
Since I am such a noob and all...could anyone tell me where can I see counter for points in dungeons? :D
 

Seiichi

Manager
Oct 20, 2016
2,005
2,429
Since I am such a noob and all...could anyone tell me where can I see counter for points in dungeons? :D
Our server shows them after you kill a boss; it'll tell you what the current point value is.
 

Seiichi

Manager
Oct 20, 2016
2,005
2,429
Just a quick update, we've been delayed a bit as we're having issues compiling the patch as it fails after ~2-3 days (it takes 7-10 days in total for this specific patch).
 

Seiichi

Manager
Oct 20, 2016
2,005
2,429
Wait, it takes 7-10 days just to compile? OMG, I feel so sorry for you all.
The unpacked client is ~100GB or so, and most of that is the textures for NPC/player/Dragon models.
 

Upcoming Events

Linkbacks