Excluding marketplace exclusive dragon eggs; I really like Dayspring personally, was wondering if anyone had any favorite of theirs they'd like to share? Regardless of stats/family/etc, just in the sense of 'what looks cool' - I may or may not be looking for ones I've overlooked in the past but are pretty neat oops-
Amarok will be available for this week until Friday (5/21) at 11:59PM Pacific. This will be the last chance to buy these Dragons until Black Friday or next year.
Whenever source comes and and you figured out what if anything to do with the UI system, it would be great QoL functionality if you could somehow filter or sort items by stats quickly in the backpack and the bank(filters would honestly be prefered as thouse wouldn't mess up your inventory order). This would make maxing a good bit more comfortable e.g. as you wouldn't have to look at each individual item to look for specific stats if you're premaxing some stuff for your weapon while you have a lot of spares in your inventory/bank.
hi. sorry for asking this. but i was having some anxiety with caring with an unhatched egg so i thought i'ed ask this for an ease of mind at least. but are you planning any quality of life stuff involving with the unhatched eggs after getting the source code thing straighten out?
Has anyone tried to play/start the game on Linux? (Using emulators)
I had Ubuntu as a second system in 2016, and I can remember, that I started DP on it - so the start itself is not impossible. But I can't remember anything about the playing process?. So maybe it was possible to start, but impossible to play. Has anyone any experience?
I can't get past Juno's Gallery due to it constantly either DCing or crashing halfway through the second fight, no other dungeons do this to me, especially not consistently. Anytime I crash or DC I get spawned outside of the dungeon too, so it makes it really frustrating to try completing it. This issue only happens on the 3rd level of difficulty for me so far, someone else on server mentioned they've been having the same issue.
Post automatically merged:
Update; I relogged after the crash and I was spawned in front of the apartment section with the 'whose apartment do you want to go to' pop up? Am I facing somehow a rollback issue to where my toon was before or,.. what?
A long time ago, I bought a 1000x1000 plot. It has been years since I played the server so of course rent ran out and the plot is now owned by someone else. The main issue is I had storage containers and nests on the plot. I cannot remove these items from the Warehouse because they have items/eggs in them. Just keep getting the following errors:
"You must clear up your storage bin to proceed"
"You must empty dragon egg incubator before you can move it"
"Please withdraw all furniture first"
Items are in the Warehouse on Baerton Darkshroud Isle.
I was just wondering how everyone is doing on maxing out eggs. I have eggs at my house, and currently one in the egg circle. I am having trouble getting enough dancers. I made my sub accounts, and dance/care for myself, so I get at least 10 cares a day. I am wondering if I am going to have to make more characters on my sub accounts, so I can get enough cares.
I have been asking daily for friends, and people to dance for. I also started advertising for dancers before I put my eggs up, saying when they would be ready. I play about 8 to 10 hours a day on most days, so should be reaching a range of players, but am lucky to get one new add a week. I have added 16 people to my friends so far (not including my alts), but notice a lot of them are rarely on.
I want to make it clear, I'm not complaining here. I love the game and am so glad I am able to play again. I am simply trying to get an idea of what is my best course of action to get max eggs. Did anyone else make enough characters on their sub accounts to just care for their eggs themselves?
I love the secret apartment because of the fact you can build up on the rocks, and make some pretty cool things. The issue is, dancers hate them because of the 2 extra steps, and loading times, to get into them. Is there any way you guys can make it so that when players are using the button to teleport from house to house, that it takes them directly to the secret apartment, instead of the housing building?
For anyone lurking and curious, yeah the game's still alive with a healthy amount of players on the server! Posting this in case folks are making the mistake of judging the amount of alive-ness of the game based off of the activity of the forums.
Tho there seems to be a few connection issues that's not on Adept's end, should resolve soon
But I'm also curious if there's anything that could be done to help encourage the forums to be more alive? idk it seems fun to chatter about stuff related to the game, I really wanna see more fanart in particular aa,..
Since the last development update, Dragon has been working hard on redesigning the file system. We originally had planned against this but after running into an issue with one of our final tasks found it was unavoidable, and that we would need to start from the ground up.
Here are the points we had to consider while weighing our options:
Packed vs unpacked regarding performance, security, and patch generation
Size optimization vs speed optimization
Backward compatibility
The biggest bottleneck in Dragon's Prophet is how it accesses and manages the packed data format it currently uses in the client. In most cases, the use of packed data with index files leads to better performance by allowing faster access to CPUs/GPUs. This is not the case with how Dragon's Prophet is developed as it leads to a significant bottleneck, especially when the user interface is involved. Examples of this are the map or any interface that has a significant amount of data which leads to lower FPS, poor loading times or stalling. Going with an unpacked system would alleviate this bottleneck but introduces issues with security as well as slower accessing of files (primarily textures) especially with older or slower hardware. Dragon was able to find a solution that alleviates the bottleneck while also supporting good overall performance. It also allowed us to keep the usage of crunch, a texture compression library, that we have found is needed for players who experience high latency or use older hardware.
With the new system decided we now had to choose whether we would focus on performance, or a higher level of compression. Higher compression would decrease the footprint of the client but would also bring higher CPU load which could affect performance given how Dragon's Prophet is designed. Our first test resulted in a 20% increase in packed data size (about 3.5GB) with almost no impact on performance. After playing with our implementation and options we were able to lower that down to a 7.6% increase in packed data size (about 1.4GB) with no impact on performance. All this testing was primarily done on HDD as that will be one of the primary bottleneck's players will experience; switching to an SSD could lead to a significant increase in performance.
The final decision we had to make was on supporting backwards compatibility, and how far back we are logically able to support. Dragon's Prophet was designed to work best with Windows 7 and hardware between 2008-2012, which is why there are performance issues with anything more modern. After consideration we decided to drop support for any CPU that is older than Intel: Sandy Bridge or AMD: Bulldozer, both of which were released in late 2011 but supply access to the AVX instruction set. From all that I have seen, most if not all the players should be unaffected.
Because there are going to be significant changes to the file system and how data is going to be packed and managed, we are also having to rework our patching system (again) as well as develop a new launcher. The first version of the launcher will be basic, but it will be based off Microsoft's WebView2 platform allowing us to build a web page and use that for the interface, which makes it extremely easy to make changes or adjustments as needed. It will also let us incorporate a first-run system to allow us to decouple data from the installer so that we can move to an actual installer and then download data from the launcher properly.
We are still completing changes to our patching process, the launcher, and other miscellaneous tasks. When these are completed, we will be releasing the update to our testers and hopefully moving on to a public beta. A new client will be needed for the update due to the major differences between them, as well as a client specifically for the test server.
The Busy Chef in Arboran has a quest to help him. There are only 2 items on the table that I can see, garlic and meat. I have been trying to do this quest for 3 days, but every time he asks for the garlic, and I click on it, it doesn't count. He asks again, I click on it again, and so on until the quest fails. Am I missing something, or is it bugged? I don't remember having issues with it when I played before, but that was a long time ago.
Thanks in advance for any help or suggestion.
Update: A few minutes after I posted this, I finally got it to work. I had to stand where I could reach the pot, meat, and garlic, without moving, and still see what he was saying. Once he asks for something, if you don't grab it instantly, it just always seems to fail. The time you have to do the task, seems to be very short, like as in only a second or 2. If he has to ask again, it just seems to not register at all, even if you get it quickly.
I would like to see cosmetics for female characters that do not look like bikinis and booty shorts.
My characters are warriors who fight dangerous and bloody battles. Their armor should reflect such. Armor that leaves their entire chest, abdomen, and other parts, completely exposed, would just get them killed. I am currently stuck trying to find drop sets that actually cover my characters, and then having to convert them to costumes.
I looked through the store costume sets. Not a single one fully covers their chest, abdomen, and/or crotch. The shadow whisperer set comes close, but even on that one, the legs are just under ware with stockings attached at the sides. The whole inner thigh is exposed. The enemy would just send an arrow to my unprotected heart, and slice the main artery in my thigh, and I would be done. Not to mention how uncomfortable riding a dragon would be with all that exposed skin. Sitting on leather with bear skin, no thank you.
hi i am maddragonmaster and i use to play the na dp a way back and it took me a while to get back into dragon's prophet so it is nice to be playing thsi game again.
I downloaded the launcher, and extracted it. At first when I tried to run it, I got a MainWnd error. I searched and found your post with the skin folder. I didn't even have one.
After adding it to the Dragon's Prophet directory, I now get "script runtime error Main.nut:the index 'BOOT' does not exist". When I close that window, I still get the MainWnd error.
SOLVED: I figured it was on my end. Something was corrupting the file while it was downloading. I had to disable Avast while it downloaded. The live scan was scanning the files as they downloaded, and causing all the files not to download.
I am Nymbil. I played the original Dragon's Prophet for years, and was bummed when it closed. I am so glad a friend found this site for me. I can't wait to play again!
I actually found this site by accident a year or so ago. Decided on actually signing up and playing. Glad there are players who really enjoyed this game.
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