- Jul 15, 2020
- 18
- 23
1. I would like to express serious criticism of the planned changes you have in mind with the dragons. If you want to increase the attribute bonuses it either has little effect or only negative effects. If you wish, I'll be happy to explain my concerns to you in detail. However, it would be very long and complex. That is why I will only list the better and more effective changes, with fewer disadvantages, and say something about them.
a) Instead of increasing the level, it would be sufficient to increase the points that are available for the distribution in the attribute network from 1605 to 2405. This could be used to better improve defense and attack. To avoid unnecessary coding work, it should be an additional bonus that you get for reaching level 100 with the dragon, such as a damage reduction by 20%. Further, this type of expansion will have no effect on the mounting damage. In plaintext this means that the player’s damage remains the same and it gets not increased unnecessarily (which in turn would be disadvantageous for dragons and other players (pvp)).
b) In order to make dragons even more useful in pvp, it would be very good if the skill Groll Heart (which you can only find on Brasten dragons) gets revised a little. Right now it only reduces damage while you`re on the battelground. However, it would make a lot more sense if it got the same effect as the one of the Groll Fortress Collar. This would then, no matter where and when players attack the dragon, reduce the incoming damage by 35%, which, as I said, is currently only the case on the Battelground.
c) For pve and pvp, the Mannhart Set (which is available from Amy in the Draconic Sanctuary) for dragons would need to be upgraded from level 98 to 108 or a completely new set designed with the following set of bonuses: To reduce the strength and crit chance as well as the piercing effects of players and NPCs, a toughness of 1000-1500 would be neccessary on this set. Also full resistance (special damage resistance) and a constitution / HP bonus in the same amount. PS: Toughness is not a value you can find on dragon armor, that’s why it‘s only executable as a set bonus.
a) Instead of increasing the level, it would be sufficient to increase the points that are available for the distribution in the attribute network from 1605 to 2405. This could be used to better improve defense and attack. To avoid unnecessary coding work, it should be an additional bonus that you get for reaching level 100 with the dragon, such as a damage reduction by 20%. Further, this type of expansion will have no effect on the mounting damage. In plaintext this means that the player’s damage remains the same and it gets not increased unnecessarily (which in turn would be disadvantageous for dragons and other players (pvp)).
b) In order to make dragons even more useful in pvp, it would be very good if the skill Groll Heart (which you can only find on Brasten dragons) gets revised a little. Right now it only reduces damage while you`re on the battelground. However, it would make a lot more sense if it got the same effect as the one of the Groll Fortress Collar. This would then, no matter where and when players attack the dragon, reduce the incoming damage by 35%, which, as I said, is currently only the case on the Battelground.
c) For pve and pvp, the Mannhart Set (which is available from Amy in the Draconic Sanctuary) for dragons would need to be upgraded from level 98 to 108 or a completely new set designed with the following set of bonuses: To reduce the strength and crit chance as well as the piercing effects of players and NPCs, a toughness of 1000-1500 would be neccessary on this set. Also full resistance (special damage resistance) and a constitution / HP bonus in the same amount. PS: Toughness is not a value you can find on dragon armor, that’s why it‘s only executable as a set bonus.