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Laedis 108 Weapons

Seiichi

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Oct 20, 2016
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Here is a gallery of the Laedis 108 Weapons: Laedis 108 Weapons | Adeptgamer

Position of the weapon may be off due to it not being configured as that particular weapon type; this will be fixed when they are released.

 
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Seiichi

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Oct 20, 2016
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ty for letting us see what is coming ahead for us in the game, cant wait to see if it will be upgrade to-or ????
We're still discussing how to implement them.
 

MasterNag

Member
Feb 28, 2017
7
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can you add armor like this one
71s4ud.jpg
 

Vythika

Member
May 2, 2017
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i know one costume i'd want and Seiichi would probably want it too. It would just require making it preferably for both male and female.

Balmungfull.jpg

He already knows i want this:
haseo_3562.jpg
 
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Seiichi

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Oct 20, 2016
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i really like that look, hope we can get some unique costume's available to the players, (maybe a Contest on the best looking/Drawing) pick 2 every 6 mth thing?
Most costumes aren't going to be left up to players because it's more difficult to cater to a whole servers tastes than it is to let the concept artists and then the 3D Modeler have free reign.
 
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Seiichi

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Oct 20, 2016
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ok, what about a poll, for the costumes, offer up a certain amt, for consideration, than have everyone pick a certain amount and out of those choices you come up with the ones that will be in the game.. so that you can have the ones that are able to be entered into the game....
That's essentially the same thing as before, and it's called "design by committee". What one person wants and what another person wants will always be different and everyone will have different feedback. When you start getting different visions and opinions from different people it makes it more difficult to create a cohesive concept that the designer and 3D Modeler is happy with.
 

Seiichi

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Oct 20, 2016
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are we gonna have a glow like with the 102? and if we go what color?
There is an orange/red glow which you can see if you look at the images, it just doesn't have the animation effect as it is a flat image.
 

AlphaWulf

Member
May 10, 2017
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i mean like when we get the full set, our characters glow gold for the 102, will this set have that too?
 

edemilsondp

Member
Nov 2, 2016
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Hello, I would like an update of when the laedis 102 will be deployed in the game and the set lvl 108...
Thank you for your attention !
 

Seiichi

Manager
Oct 20, 2016
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Hello, I would like an update of when the laedis 102 will be deployed in the game and the set lvl 108...
Thank you for your attention !
Here are the things that are currently in progress, and the last main fixes until we have a 'working' code base:

- Redesign the Dragon's Prophet patching system
- Fix level cap restrictions (Laedis, Treasure Hunter Quests, etc)
- Equippable cosmetic wings do not display (this one is probably the most major)

Here are some things that are in preparation, or things that we will be looking into after the initial source code update:

- Fix high quality texture on Windows 8+
- Enable 24/7 War on B19
- Overhaul chat system to prevent trolling and bugs
- Training Dummy in Guild Sanctuary missing options
- Custom & Large Plot improvements
 

Seiichi

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Oct 20, 2016
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So as I've been away for a while. Are the laedis 108 weapons fixed?
We ran into issues with how data is handled, and are changing how that is done which should also simplify adding new content, we just have to finish implementing the change and then do testing to make sure it doesn't break the game for players.
 

Lalolalo9

Member
Jun 30, 2017
62
29
We ran into issues with how data is handled, and are changing how that is done which should also simplify adding new content, we just have to finish implementing the change and then do testing to make sure it doesn't break the game for players.

Cool awaiting these features.
 

Seiichi

Manager
Oct 20, 2016
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So now it is January of 2019. How is everything going with this, if I may ask? It'd be interesting to see some 108 laedis weapons in the game.
Same issue as before; we're having to re-build the data tool which is about the equivalent of making the game client in scope. The difficulty is in that it is time consuming, and that it requires testing almost step by step to ensure there aren't many bugs.

We have a developer working on it while we have them working on preparing another game, but it'll be a slow process due to how DP was designed.
 

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